Starless Umbra

Month

June 2013

5 posts

I apologize, I am certain you get a lot of messages like this. But I am trying to get more into LibGDX. I wanted to try to work on a simple platformer and I would like to know if you have any thing that would aid me in learning how it is done. Any materials or tutorials that you are fond of personally? Any tips?

No problem! I referenced this Sonic Physics Guide to do all of the platforming logic. I don’t use any built-in physics libraries or map renderers.

Jun 18, 2013
I play heroes of umbra and then i saw this game i downloaded it and i found out it was an exe and my computer can't run exe's do you think you can make a .app version

This version is windows-only for the moment, unfortunately.

Jun 12, 2013
6/5 - 6/10 Updates

I really want to finish the RPG Maker version.

I spent the tail-end of last week playing through the old chapter seven release with Unxnown. Even with no battles it took us several nights to finish. I got some general thoughts and feedback on the project. Now I have a clearer picture on what cutscenes will be revised. (I’m trying to minimize the amount of cutscenes to completely redo in favor of just switching up dialogue.) I’ll have to document my findings while they’re fresh in my mind.

Regarding the rpg maker re-release version, I wrote up the dialogue for revised chapter 2 introduction and implemented the first (of three) scenes. Again it’s different so I have no idea what people will think.

Jun 10, 2013
#update
Hi! I don't really know how to say this but hum...I love Starless Umbra, for real, I've been playing it for YEARS now (about 4 - 5 years) and I hope that someday you'll finish the project! seriously, from a big fan, keep up with your awesome work!

I AM HUMBLED AND GRATEFUL. Seriously, thanks for your kind words. They motivate me a bunch, especially when I look back 4-5 years and realize how much I disliked my older work, it’s wonderful that people enjoy it.

Jun 1, 2013

Hello DHM, i a big fan of Starless Umbra, and i played this game for many times, many things in this game game me inspiration to develop games, really. Back then when i played Starless Umbra games, i remember a diferent soundtrack and a bigger gameplay, i remember when [spoilers], i remember the sideview scrolling battle, the horse escape part, the diving system(great), i’t was really fun! Now i play this demo version and the [Demo] ends very soon, did you deleted those parts that i miss?

First off — I’m really happy that I inspired you! Secondly, fear not! I haven’t deleted those parts. The problem with SU is the first half of the game doesn’t really match with the second half of the game. This is my fault due to poor planning. So what I’m doing is re-releasing all the chapters with improved quality all around. To be honest I wasn’t happy with the older versions and I am capable of creating  something better, so I set off to re-do the parts I was unhappy with. It’s taking much more time than anticipated but it’s by no means deleted or canceled. Keep in touch, and thank you again for the kind words. 

Jun 1, 2013

May 2013

7 posts

Mirror says 9.0b, main download is broken but says 8.0.1b....

Never updated the page but both downloads should grab the latest version. (The readme will have the version number.)

May 14, 2013
I've just finished part 1, how many parts are there and what timescale have you got in mind?Great work so far

There are 9 total chapters. 7/9 are complete; however, chapters 2 and 3 need a little bit of reworking so they are in-line with the updates I’ve made to the game storyline. The timescale I have no idea. I just develop as I can when I can. (I’m currently planning things so there’s not a lot of movement.)

May 6, 2013
Have you ever thought of writing a walkthough? That being said, I haven't enjoyed a game so much. Everything from the characters to the game play is so enthralling. The world consumes you entirely and makes you care about what happens to the little people inside it.

Yep! I will certainly write one as I have for the old versions of the game.

May 5, 2013
Hi, I downloaded the game but it doesn't seem to be working... it will open up but then it gives me a white screen and then an error. It worked for me once but not it won't work anymore :/

That shouldn’t happen. Do you know what the error said? Also, the common problems and solutions addendum here may help you:

http://www.starlessumbra.com/post/42008509049/chapter-one-released 

May 5, 2013
About how far do you think the game is from release while you are working on your other project heroes of umbra?

I need to re-do a lot of cutscenes in chapter two and a few in chapter three. However, four - seven are done and eight is in-progress. There are nine chapters in total, so while it sort of seems almost done I can’t really give any date with any sort of confidence.

May 5, 2013
Do you have the rpg exe file for starless umbra, Excellent game btw.

The download is available on the site. I’ll release the open, rm2k3 version after the game is 100% complete. :)

May 5, 2013
Hey. I see you've been workin hard on HOU. However, may I ask how the progress on Starless Umbra has been coming along as well?

Starless Umbra is sort of stuck until I write up some dialogue for the first few events of Chapter Two. I’m terribly bad at dialogue.

May 5, 2013

April 2013

1 post

I really enjoyed that preview! I was playing through a number of the better-rated games listed on RPGmaker, and because I didn't read much beforehand, it caught me off-guard to realize that there wasn't more of it yet. That said, you had me all revved up! I really liked the forest puzzle, and the inclusion of a stamina system for running is a nice and unusual added detail. Squats minigame cracks me up. You should put up a donation link, early as it is, either to support you or to get extra help.

Thank you! I am glad you liked it. It’s more or less done (or should be soon once I work on it again) I just need to revise the older content and work on a last chapter!

Apr 25, 2013

February 2013

6 posts

Hi, how do i get the upload?

Check the download link on starlessumbra.com.

Let me know if you have any issues. Thanks!

Feb 11, 2013
Dear Author, I'll be concise, I FUCKING LOVE UR GAME. Then I'll be the opposite of concise. There's just something about the gameplay, the music, the character sprites, the little niches and animations that REALLY hooked me onto your game. I am currently downloading your current version and hope to see more story development. All I really want to say is, do not give up on this project. I'm looking forward to the completion of Starless Umbra as well as your future developments. - A Fan

Feb 5, 20132 notes
#feedback
Play
Feb 5, 20134 notes
#videos
Feb 2, 20134 notes
#screenshots
Feb 2, 20133 notes
#nonsense
Chapter One Released

Grab it here or here.

I’m actually not sure what people will think of this release; I’ve gotten no external feedback on it at all. I will say that it’s more in-line with the original vision of the game that was poorly-executed with the first release of chapter one back in 2004ish. There’s still plenty of room for improvement, but I promised to release something today so it’s here. 

The game plays through about the first 15-20% of the storyline. Enhancements have been made to the game’s battle system, graphics, and UI. As I move forward with the releases I’m hoping to convert more and more of the graphics to original assets. 

Gameplay-wise, this is everything you’d expect from Starless Umbra. Chapter One has one of my favorite mini-games, the revised mine carts

The revised skill and equipment will also play more of an active role as character customization improves with several new pieces of gear. This, combined with some of the enhancements to the battle system should make for some interesting battle mechanics that are barely beginning to scratch the surface of what’s to come. 

Thanks kindly for your support. It’s been a bumpy ride but I appreciate your interest in this project more than ever.

Addendum: Common Issues and Solutions

1. The font is hard to read!

There’s a font file included, which you need to install. Just drop it into C:\Windows\Fonts and you should be set. 

2. The cursor scrolls through the menu options rapidly/The title screen menu is going crazy!

This happens occasionally to first-time users. Just reboot your machine and the problem should resolve.

3. I get a “Not Implemented” Error!

For some users, playing BGM may cause the game to throw this error. It’s due to an incorrect codec required by the game. You can try downloading mp3 codecs or simply temporarily remove the Music folder.

4. I get some other error! DirectDraw/etc

It could be related to your grapics card… try Alt+Enter and running the game in windowed mode, or if you have two graphics cards, try disabling one of them.

Feb 1, 20133 notes
#release

January 2013

8 posts

whats you email

dragonheartman at gmail dot com

Jan 30, 2013
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