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In Rpg maker 2003...
| June 28, 2010 7:29 pm | |
| Rascal28 FF6 And FF7 ![]() Points: 156 Fame: 0 Joined: 6/9/10 | In the common event section in the database how do you end parallel process from not skipping. __________________It is not that we are inadequate that most frightens us, it is that we are power beyond measure. |
| June 29, 2010 11:21 am | |
| dragonheartman RATE POSTS PLEASE :D Points: 3535 Fame: +39 Joined: 12/2/07 | Parallel process events will always execute, provided the precondition switch is on. If you don't want it to skip, keep that switch on. It will always execute something. (And loop when it's done.) __________________yes! |
| June 29, 2010 4:07 pm | |
| Rascal28 FF6 And FF7 ![]() Points: 156 Fame: 0 Joined: 6/9/10 | from all that you have said i have learned so much about rpg maker 2003 __________________It is not that we are inadequate that most frightens us, it is that we are power beyond measure. |
| June 30, 2010 10:03 pm | |
| dragonheartman RATE POSTS PLEASE :D Points: 3535 Fame: +39 Joined: 12/2/07 | If you're willing to take the time to visit my website the least I can do is help you out! haha. __________________yes! |
| July 1, 2010 8:14 am | |
| Rascal28 FF6 And FF7 ![]() Points: 156 Fame: 0 Joined: 6/9/10 | HA you got a great point well you do know a lot about rpg maker 2003 that i have ever seen so yeah. __________________It is not that we are inadequate that most frightens us, it is that we are power beyond measure. |
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